
<aside>
How To Change Prefab Materials
How To Paint Color Textures on Unity Terrain
How To Paint Vegetation Prefabs on Unity Terrain
How To Paint Tree Prefabs on Unity Terrain
Post-Processing - 3D (Built-In Render Pipeline)
Fix Tree Leaves Shadows - Universal 3D / URP
I would love to hear your feedback!
</aside>
<aside> <img src="/icons/report_blue.svg" alt="/icons/report_blue.svg" width="40px" />
Watch the video tutorial: https://youtu.be/zJJGXYATpCA
Or continue reading the documentation down below.
</aside>
After you download the “Stylized Poly Nature Environment” [.unitypackage] from the Fab Marketplace. Import it to your Unity project: Assets > Import Package > Custom Package
Then open the folder [Stylized_Poly_Nature_Environment] - there you will find two [.unitypackage] files, one for each Render Pipeline:


If your Unity project is using [Built-In 3D] Render Pipeline, you need to DOUBLE-CLICK on the [stylized_poly_nature_environment_built-in.unitypackage] and import it.
After importing it, continue here:
Post-Processing - 3D (Built-In Render Pipeline)
or