3_Seasons.jpg

<aside>

Table Of Contents

Getting Started

How To Use The Assets

Prefabs

VFX / Particle Effects

Skybox Materials

How To Change Prefab Materials

Materials Explained

01_Summer - Materials

02_Autumn - Materials

03_Winter_Snow - Materials

04_Moss - Material

Wind Foliage - Materials

Snow - Materials

Water - Materials

Terrain - Materials

U_Terrain - Materials

Texture Color Editing

Unity Terrain

How To Paint Color Textures on Unity Terrain

How To Paint Vegetation Prefabs on Unity Terrain

How To Paint Tree Prefabs on Unity Terrain

Post-Processing - 3D (Built-In Render Pipeline)

Fix Tree Leaves Shadows - Universal 3D / URP

Naming Conventions

Prefab Naming Conventions

Contact

I would love to hear your feedback!

</aside>


Getting Started

<aside> <img src="/icons/report_blue.svg" alt="/icons/report_blue.svg" width="40px" />

Watch the video tutorial: https://youtu.be/zJJGXYATpCA

Or continue reading the documentation down below.

</aside>

After you download the “Stylized Poly Nature Environment” [.unitypackage] from the Fab Marketplace. Import it to your Unity project: Assets > Import Package > Custom Package

Then open the folder [Stylized_Poly_Nature_Environment] - there you will find two [.unitypackage] files, one for each Render Pipeline:

New_Docs_01.jpg

3D (Built-In Render Pipeline)

image.png

If your Unity project is using [Built-In 3D] Render Pipeline, you need to DOUBLE-CLICK on the [stylized_poly_nature_environment_built-in.unitypackage] and import it.

After importing it, continue here:

Post-Processing - 3D (Built-In Render Pipeline)

or

Demo Scenes